In Dungeons and Dragons (D&D), CR stands for Challenge Rating. It is a numerical representation of how difficult a particular monster, NPC, or encounter is for a party of adventurers to overcome.
The Challenge Rating scale ranges from 0 (suitable for beginning adventurers) to 30 (extremely difficult, suitable for high-level parties). A creature with a CR of 1 is considered an appropriate challenge for a party of four 1st-level adventurers, while a creature with a CR of 10 would be suitable for a party of four 10th-level adventurers.
The CR of a creature takes into account factors such as its hit points, attack bonus, damage output, and special abilities. It is used by Dungeon Masters to help balance encounters and ensure that the game remains challenging and exciting for the players.
Players can also use CR as a guideline when choosing which creatures to battle or negotiate with, as it gives them an idea of how strong or weak an opponent is likely to be.
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